Releasing a hack this powerful transformed the game, and the hacking scene.Īnother big change came on 6. That's the a foundational building block of the experience. He later explained the gist of it here.ĭeath in RotMG is permanent. Nilly, a well-known RotMG hack creator, had hinted at the possibility such hack back in 2012. The hack works so well I actually received complaints from people wanting to kill their character for fame (an ingame currency earned by dying) but not being able to. On 0, Craz圜lient became the first public client to feature a sophisticated anti-death algorithm (aka. How not asking for feedback yields better, more thought out feedback. I learned, how certain features that I thought were self-evident, were found to be unintuitive by the users. It was the first project of mine to gain any real userbase. The rising popularity of my little hobby project sent me to a development frenzy, resulting in me pumping out new features at an ever-increasing pace.ĭeveloping Craz圜lient taught me a multitude of new skills. The reception was lukewarm at first but soon the download counts started picking up. The client was publicly released in February, 2017. It was first realized in late September, 2016. Craz圜lient - the client that transformed RotMG hacking sceneĬraz圜lient was my private hacked client for an online MMORPG called Realm of the Mad God.
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